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From: Jeric@cup.portal.com
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To: lightwave-l@netcom.com
Subject: Particle effectuators
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Date: Mon, 22 Aug 94 23:22:53 PDT
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Reply-To: lightwave-l@netcom.com
Yo, Allen and everybody:
Throwing this out for discussion:
Would there be any merit to having "magnets" and "repulsars" in
LAYOUT? These would be points that have a displacement effect on
object geometry.
By having "magnets" treated as a particle cloud, for instance, we
could use some existing tools ( Sparks?) to create a formed cloude that
would have semi-predictable semi-organic effects on other, more traditional
objects.
Related ideas:
Effect only happens to polys whose normals are within X amount of
a given vector--and inverse.
Effect only happens to specific polys, i.e. polys with a given